#Using sdcaffiine on loadiine backup game software
Now, why do ddd and other such software dump over a local connection to a computer? Well like I said the SD and USB access is very poor right now. So the Wii U must get files from somewhere, and an http server is really the only way right now.
#Using sdcaffiine on loadiine backup game code
If you're asking why launching homebrew requires connection to a server, it's because the browser is the only way to load unauthorized code right now, and the browser never really loads anything from the Wii U specifically. I don't think dumping games to them will be very fast, and these games are already pretty large. For instance, loadiine, our game backup loader, is pretty slow at loading from the SD card at times. I'm not quite sure what you're asking but I'll try my bestĪs far as I know, our current methods don't really work the best with SDs and USBs (I'm not sure we even can access USB hard drives at all). Related Nintendo Subreddits: Wii Hacks 3DS Hacks Nintendo 3DS Wii U Wii Plailect & FlimFlam69's Complete Guide – everything you need to know to get a CFW installed It will help us immensely dealing with them. Please report posts that you think break rules, especially 4th. No redundant, lower quality versions of already existing guides/tutorials.Unimportant new releases have a 48 hour cooldown period. Posts relating to the same general topic have a five day cooldown period.No unspecific, noob or support questions keep those in the stickied Q&A thread.Sharing/naming/asking questions about tools whose primary purpose is aiding copyright violations, including backup installers/launchers.
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